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    Marcello Carrozzino(editor)

    Marcello Carrozzino is Assistant Professor of Computer Graphics and Virtual Reality. His activities deal with the integration of Virtual Reality systems and Cultural Heritage applications. Since 2005 he has been teaching the course of Virtual Environments held at the Computer Science department of the University of Pisa. In 2006 he attained a Ph.D. at Scuola Superiore Sant'Anna in Pisa with a thesis on Efficient Management of Complex Virtual Environments. From 2006 to 2009 he has been Assistant Professor at IMT Lucca in the area of Technology and Management of Cultural Heritage. He is a founder of VRMedia s.r.l, a spin-off company of Scuola Superiore Sant'Anna in Pisa. Since 2000 he has been collaborating with Scuola, where he is currently heading the Art, Cultural and Education Group of PERCRO Lab. He is a founder of the Mnemosyne Digital Culture association. He has authored and co-authored more than fifty publications in journals, conference proceedings and book chapters.Marcello Carrozzino is Assistant Professor of Computer Graphics and Virtual Reality. His activities deal with the integration of Virtual Reality systems and Cultural Heritage applications. Since 2005 he has been teaching the course of Virtual Environments held at the Computer Science department of the University of Pisa. In 2006 he attained a Ph.D. at Scuola Superiore Sant'Anna in Pisa with a thesis on Efficient Management of Complex Virtual Environments. From 2006 to 2009 he has been Assistant Professor at IMT Lucca in the area of Technology and Management of Cultural Heritage. He is a founder of VRMedia s.r.l, a spin-off company of Scuola Superiore Sant'Anna in Pisa. Since 2000 he has been collaborating with Scuola, where he is currently heading the Art, Cultural and Education Group of PERCRO Lab. He is a founder of the Mnemosyne Digital Culture association. He has authored and co-authored more than fifty publications in journals, conference proceedings and book chapters.

    Marcello Carrozzino(editor)

    الكتب الأكثر مبيعًا

    قد تكون مهتمًا أيضًا بهذه الكتب التي كتبها نفس المؤلف

    VR Technologies in Cultural Heritage :First International Conference, VRTCH 2018, Brasov, Romania, May 29–30, 2018, Revised Selected Papers

    التنسيق المتاح

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    VR Technologies in Cultural Heritage :First International Conference, VRTCH 2018, Brasov, Romania, May 29–30, 2018, Revised Selected Papers

    Mihai Duguleană(editor)Marcello Carrozzino(editor)Matjaž Gams(editor)Iulian Tanea(editor)

    مجاني

    Marcello Carrozzino is Assistant Professor of Computer Graphics and Virtual Reality. His activities deal with the integration of Virtual Reality systems and Cultural Heritage applications. Since 2005 he has been teaching the course of Virtual Environments held at the Computer Science department of the University of Pisa. In 2006 he attained a Ph.D. at Scuola Superiore Sant'Anna in Pisa with a thesis on Efficient Management of Complex Virtual Environments. From 2006 to 2009 he has been Assistant Professor at IMT Lucca in the area of Technology and Management of Cultural Heritage. He is a founder of VRMedia s.r.l, a spin-off company of Scuola Superiore Sant'Anna in Pisa. Since 2000 he has been collaborating with Scuola, where he is currently heading the Art, Cultural and Education Group of PERCRO Lab. He is a founder of the Mnemosyne Digital Culture association. He has authored and co-authored more than fifty publications in journals, conference proceedings and book chapters.

    الأكثر شهرة

    VR Technologies in Cultural Heritage :First International Conference, VRTCH 2018, Brasov, Romania, May 29–30, 2018, Revised Selected Papers

    This open access book constitutes the refereed proceedings of the First International Conference on VR Technologies in Cultural Heritage, VRTCH 2018, held in Brasov, Romania in May 2018. The 13 revised full papers along with the 5 short papers presented were carefully reviewed and selected from 21 submissions. The papers of this volume are organized in topical sections on data acquisition and modelling, visualization methods / audio, sensors and actuators, data management, restoration and digitization, cultural tourism.

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