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    Michiel de Lange (Editor)

    Michiel de Lange is an Assistant Professor in the Media and Culture Studies Department at Utrecht University. He is the Co-Founder of The Mobile City, a platform for the study of new media and urbanism; co-founder of research group [urban interfaces] at Utrecht University; a researcher in the field of (mobile) media, urban culture, identity and play. He is currently co-leading the NWO-funded three-year project Designing for Controversies in Responsible Smart Cities. He is co-editor of the books Playful Identities: The Ludification of Digital Media Cultures (2015) and Playful Citizens: The Ludification of Culture, Science, and Politics (forthcoming).Michiel de Lange is an Assistant Professor in the Media and Culture Studies Department at Utrecht University. He is the Co-Founder of The Mobile City, a platform for the study of new media and urbanism; co-founder of research group [urban interfaces] at Utrecht University; a researcher in the field of (mobile) media, urban culture, identity and play. He is currently co-leading the NWO-funded three-year project Designing for Controversies in Responsible Smart Cities. He is co-editor of the books Playful Identities: The Ludification of Digital Media Cultures (2015) and Playful Citizens: The Ludification of Culture, Science, and Politics (forthcoming).

    Michiel de Lange (Editor)

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    The Hackable City

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    The Hackable City

    Michiel de Lange (Editor)Martijn de Waal (Editor)

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    Michiel de Lange is an Assistant Professor in the Media and Culture Studies Department at Utrecht University. He is the Co-Founder of The Mobile City, a platform for the study of new media and urbanism; co-founder of research group [urban interfaces] at Utrecht University; a researcher in the field of (mobile) media, urban culture, identity and play. He is currently co-leading the NWO-funded three-year project Designing for Controversies in Responsible Smart Cities. He is co-editor of the books Playful Identities: The Ludification of Digital Media Cultures (2015) and Playful Citizens: The Ludification of Culture, Science, and Politics (forthcoming).

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    The Hackable City

    This open access book presents a selection of the best contributions to the Digital Cities 9 Workshop held in Limerick in 2015, combining a number of the latest academic insights into new collaborative modes of city making that are firmly rooted in empirical findings about the actual practices of citizens, designers and policy makers. It explores the affordances of new media technologies for empowering citizens in the process of city making, relating examples of bottom-up or participatory practices to reflections about the changing roles of professional practitioners in the processes, as well as issues of governance and institutional policymaking.

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