Rae Earnshaw (Editor)
Department of Computer Science, Faculty of Engineering and Informatics University of Bradford Bradford, UK. St John’s College Durham University Durham, UK Faculty of Art, Science and Technology Wrexham Glyndŵr University Wrexham, UK Prof. Rae Earnshaw is Professor of Electronic Imaging at the University of Bradford, UK since 1995 (now Emeritus), Honorary Visiting Professor in Creative Industries at Glyndwr University and Visiting Fellow at St John’s College, University of Durham. He gained his Ph.D. at the University of Leeds and is a chartered engineer and chartered information technol- ogy professional. He was Dean of the School of Informatics (1999–2007) and Pro-Vice-Chancellor (Strategic Systems Development) (2004–2009). He has been a Visiting Professor at Illinois Institute of Technology, George Washington University, USA and Northwestern Polytechnical University, China. He is a member of ACM, IEEE, CGS and a Fellow of the British Computer Society and the Institute of Physics. He has authored and edited 42 books on computer graphics, visualization, multimedia, design, and virtual reality, and published over 200 papers in these areas. Book publishers include: Academic Press, Cambridge University Press, Addison Wesley, Springer (UK), Springer (USA), John Wiley & Sons Inc and IEEE Computer Society Press. Although playing a significant role in academic leadership and management over the past 20 years, he has maintained his research and publication record. He is a member of the Centre for Visual Computing at the University of Bradford which performs world-class research and development in the area of visual image data processing. https://sites.google.com/site/raearnshaw/home. https://www.bradford.ac.uk/ei/media-design- technology/research/centre-for-visual-computing/.Department of Computer Science, Faculty of Engineering and Informatics University of Bradford Bradford, UK. St John’s College Durham University Durham, UK Faculty of Art, Science and Technology Wrexham Glyndŵr University Wrexham, UK Prof. Rae Earnshaw is Professor of Electronic Imaging at the University of Bradford, UK since 1995 (now Emeritus), Honorary Visiting Professor in Creative Industries at Glyndwr University and Visiting Fellow at St John’s College, University of Durham. He gained his Ph.D. at the University of Leeds and is a chartered engineer and chartered information technol- ogy professional. He was Dean of the School of Informatics (1999–2007) and Pro-Vice-Chancellor (Strategic Systems Development) (2004–2009). He has been a Visiting Professor at Illinois Institute of Technology, George Washington University, USA and Northwestern Polytechnical University, China. He is a member of ACM, IEEE, CGS and a Fellow of the British Computer Society and the Institute of Physics. He has authored and edited 42 books on computer graphics, visualization, multimedia, design, and virtual reality, and published over 200 papers in these areas. Book publishers include: Academic Press, Cambridge University Press, Addison Wesley, Springer (UK), Springer (USA), John Wiley & Sons Inc and IEEE Computer Society Press. Although playing a significant role in academic leadership and management over the past 20 years, he has maintained his research and publication record. He is a member of the Centre for Visual Computing at the University of Bradford which performs world-class research and development in the area of visual image data processing. https://sites.google.com/site/raearnshaw/home. https://www.bradford.ac.uk/ei/media-design- technology/research/centre-for-visual-computing/.
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About Rae Earnshaw (Editor)
Department of Computer Science, Faculty of Engineering and Informatics University of Bradford Bradford, UK. St John’s College Durham University Durham, UK Faculty of Art, Science and Technology Wrexham Glyndŵr University Wrexham, UK Prof. Rae Earnshaw is Professor of Electronic Imaging at the University of Bradford, UK since 1995 (now Emeritus), Honorary Visiting Professor in Creative Industries at Glyndwr University and Visiting Fellow at St John’s College, University of Durham. He gained his Ph.D. at the University of Leeds and is a chartered engineer and chartered information technol- ogy professional. He was Dean of the School of Informatics (1999–2007) and Pro-Vice-Chancellor (Strategic Systems Development) (2004–2009). He has been a Visiting Professor at Illinois Institute of Technology, George Washington University, USA and Northwestern Polytechnical University, China. He is a member of ACM, IEEE, CGS and a Fellow of the British Computer Society and the Institute of Physics. He has authored and edited 42 books on computer graphics, visualization, multimedia, design, and virtual reality, and published over 200 papers in these areas. Book publishers include: Academic Press, Cambridge University Press, Addison Wesley, Springer (UK), Springer (USA), John Wiley & Sons Inc and IEEE Computer Society Press. Although playing a significant role in academic leadership and management over the past 20 years, he has maintained his research and publication record. He is a member of the Centre for Visual Computing at the University of Bradford which performs world-class research and development in the area of visual image data processing. https://sites.google.com/site/raearnshaw/home. https://www.bradford.ac.uk/ei/media-design- technology/research/centre-for-visual-computing/.
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Technology, Design and the Arts - Opportunities and Challenges
This open access book details the relationship between the artist and their created works, using tools such as information technology, computer environments, and interactive devices, for a range of information sources and application domains. This has produced new kinds of created works which can be viewed, explored, and interacted with, either as an installation or via a virtual environment such as the Internet. These processes generate new dimensions of understanding and experience for both the artist and the public’s relationships with the works that are produced. This has raised a variety of interdisciplinary opportunities and issues, and these are examined. The symbiotic relationship between artistic works and the cultural context in which they are produced is reviewed. Technology can provide continuity by making traditional methods and techniques more efficient and effective. It can also provide discontinuity by opening up new perspectives and paradigms. This can generate new ideas, and produce a greater understanding of artistic processes and how they are implemented in practice. Tools have been used from the earliest times to create and modify artistic works. For example, naturally occurring pigments have been used for cave paintings. What has been created provides insight into the cultural context and social environment at the time of creation. There is an interplay between the goal of the creator, the selection and use of appropriate tools, and the materials and representations chosen. Technology, Design and the Arts - Opportunities and Challenges is relevant for artists and technologists and those engaged in interdisciplinary research and development at the boundaries between these disciplines.